Mandy had left the Merchant District, crossed Rivertown, and entered the Police Station in Easttown. Before she could find her friend Joe, the elderly Sheriff Engle saw her and asked her to step into his office. Word had spread of her battles with the monsters and he asked if there was anything he could do to help. She knew he was in no physical condition to join the fight, so said she was there to see Joe Diamond. The Sheriff led her to a waiting area and soon Joe came out.
Joe had taken what sounded like a simple job - pick up a statue at the Providence Museum and deliver it to a guy at the Silver Twilight Lodge in Arkham. The money was good and the dame who gave him the job had seemed sincere. Sadly, things never seemed to work out that easily for Joe. Now the statue was missing, two people were dead, strange cultists were on his tail, and all the clues lead to Arkham. He had tried talking to the Sheriff, but that proved to be worse than useless. And now one of his few friends in Arkham had come for him.Mandy explained what was happening. He agreed to help if she would help keep an eye out for clues to the disappearance of the statue and the case he was trying to solve. She agreed to help... if they lived. In addition to the .18 Derringer that never left his body (even in sleep), he holstered a .45 automatic and grabbed the uneaten dinner he had packed for himself earlier that evening.

While both of us were busy, a gate opened at the nearby Witch House in the French Hill district. A Ghoul had emerged and was now lurking in the French Hill streets. The Nightgaunt at the Independence Square gate now joined the Mi-Go in the skies above Arkham. Conditions were quickly deteriorating in the town and our job was becoming more difficult.
Gates open: 2/8
Monsters in Arkham: 4/4
Monsters in Outskirts: 0/7
Terror Level: 0/10
AO Doom Track: 3/13
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